Gear
39 entries in this hub.
| Name | Damage | Reach | Robux | Notes |
|---|---|---|---|---|
| Baseball Bat | 26 | 8 | 26 damage, reach 8. | |
| Crowbar | 25 | 6 | 25 damage, reach 6, pries. | |
| Hammer | 23 | 5 | 23 damage. Closes fire doors. | |
| Frying Pan | 22 | 6 | 22 damage, reach 6. | |
| Kitchen Knife | 18 | 4.5 | 18 damage every 0.4 s. | |
| Rolling Pin | 16 | 5.5 | 16 damage, reach 5.5. | |
| Adjustable Wrench | 16 | 4.5 | Opens the hatch and the riser. | |
| Spoon | 12 | 3.6 | 499 | Eats tins. 12 damage. |
| Deadweight | 25 | 8 | 999 | Paid wide bat. Card damage 25, reach 8. |
| Lucille | 799 | Paid wired bat. Stats beyond the pass sentence are unpublished. | ||
| Screwdriver | Screws and vent covers. | |||
| Toolbox | Holds the lift landing key and opens the vent path. | |||
| Bolt Cutters | Cuts chains. The cut is loud. | |||
| Can Opener | Required for tins unless you own the Spoon. | |||
| Portable Gas Stove | Cooks, and uses fuel. | |||
| Hand Flashlight | Bag flashlight with a limited battery. | |||
| Battery Radio | North Relay Band at 19:00. Battery is visible. | |||
| AA Batteries (4) | Spare charge for the radio and lights. | |||
| Hand-Crank Charger | Charges batteries without the grid. | |||
| Noise Makers | Pulls infected toward a landing spot. | |||
| Lift Landing Key | Opens lift 2 on floor 30. | |||
| Emergency Cupboard Key | Reported key for the gated toolbox. | |||
| Key to 3002 | Opens 3002. | |||
| Mara's Spare Key (3005) | Opens 3005. | |||
| Key to the Bennetts' Bedroom (3008) | Opens the 3008 bedroom. | |||
| Clinic Cabinet Key | Clinic cabinet on floor 11. | |||
| Maintenance Key Ring | Maintenance doors, including roof access attempts. | |||
| Small Brass Key | A key without a published door. | |||
| Infinite Stamina | 249 | Sprint without a stamina bar. Still noisy. | ||
| Shove | 99 | A push on a 10 second cooldown. | ||
| Supporter | 299 | A lobby title only. | ||
| Custom Music Radio | 299 | Custom audio on a radio you already own. | ||
| Save Slot 2 | 999 | Extra campaign slot. | ||
| Save Slot 3 | 999 | Third campaign slot. | ||
| Backpack | +4 bag slots. | |||
| Hiking Pack | +6 bag slots. | |||
| Military Pack | +8 bag slots. | |||
| Rope Trolley and Harness | Travels a static line you have already rigged. | |||
| Building Emergency Guide | The building's own rule book. |
